The VOIDRUNNER'S CODEX is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
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What's Eberron creator Keith Baker up to? Quite a lot, as it happens! Q&As about dragon marks, news on his new card based roleplaying game Phoenix: Dawn Command, conventions, and podcasts. Plus, of course, the big question - Eberron in 5E? He says "I still don't have any news about official Eberron content, other than that I am still talking with WotC about it and that I do believe it will happen (though I don't know what form it will take). Progress is slow, but it's still progress."
Thank you Gary. For everything. For the game, the friends, for your children, including Ernest. Without you there would be no D&D game as we know it, no Hobby Shop Dungeon as I've come to know it, no role-playing game hobby as we've come to love it. You were a good guy, a gamer, a great creative person, and you are sorely missed. Hail.
A new survey is up on the official D&D website. It looks like its covering the classes not in the last survey and the recent Eberron material. WotC also reports on what was learned from the last survey. "For our second survey, we’re focused on the final six classes in the game and the Eberron material that we rolled out in last month’s Unearthed Arcana. If you haven’t looked at that article and want to provide feedback, read it over and come back to the survey later. Even if you don’t have a chance to use the Eberron material in your game, your reactions to it are helpful. You can also skip over the Eberron questions if you don’t want to give feedback on that material."
The mass combat rules have been posted in the latest Unearthed Arcana. "The D&D combat rules in the Player’s Handbook are designed to model conflict between small groups—an adventuring party of perhaps three to six characters against monster groups that rarely exceed a dozen creatures. Combat on this scale keeps the focus squarely on the adventurers. In some D&D campaigns, though, the story might hinge on battles involving dozens or hundreds of monsters and warriors. In this second installment of Unearthed Arcana, we build on the standard combat rules to model conflict on a much larger scale, allowing players and DMs to control whole armies. At the same time, these rules for mass combat allow individual adventurers to lead an army’s charge against an enemy regiment, rally dispirited soldiers to rejoin the fray, or defeat powerful enemy monsters or leaders."
Lone Wolf Development makes the popular Hero Lab character generation software, and is also the creator of Realm Works, a campaign management suite. They've sent along an update and preview of the latter in video format, which you can see below. "Brought to you by the creators of Hero Lab®, Realm Works is the tool every Game Master has dreamed about for managing campaigns. Spend less time preparing, more time creating, and focus on sharing the story with your players! Built by a team of experienced GMs, Realm Works can be used with any game system and allows you to create and manipulate your world like never before."
Next Friday, March 6, The City of Brass Kickstarter goes live. If you haven't heard of it yet, The City of Brass is an app designed to help you manage the mechanics of your game, so you can focus on what matters: playing that game.
A video review of Temple of Elemental Evil is has been posted, and reveals a LOT of details about the game, including all the fighter's powers, the meaning of the runes on the tiles, the trap tokens, upgrades that can be purchased, and lots more. The review is by Tom Vasel of The Dice Tower and is about 15 minutes long.
Based on the air prophet picture above, I wonder if we're going to see the return of Murdock's feathery flyer spell (AD&D 2e Tome of Magic accessory) (although the membrane in the image does not seem to be covered in feathers ) Regards.
Pretty awesome that this series has started http://dnd.wizards.com/articles/features/unearthed-arcana-eberron Will Greyhawk or Dragonlance be next?? Probably Dragonlance. Does Greyhawk have any particular crunchy player bits that aren't covered by the PHB already?
This is a list of the articles and adventures commissioned so far for EN5ider and TRAILseeker. If you're interested in writing or art for either, check out the submissions page. When we launch, each will have 3 articles and one adventure for free. They'll be the free samples which will show you why you should subscribe! Each publication will initially produce four items per month, including one system-neutral item and one adventure.
Chris Perkins posted some tantalizing tidbits on Twitter last night… any thoughts on what it all means? He states that Forgotten Realms is not the default D&D setting, that he's working on something slated for 2016, and that there's non-Realms stuff in the works. It sounds like something related to an older setting. Could be good news for those hoping to see Eberron or some other setting brought back for 5th Edition!
A few years back, Rob Schwalb did an experiment on his blog: he took bits of the 4e cleric and reformatted them to match the visual look of previous editions of D&D. Since a couple of my players were coming from long-running 4e games (even though they played 3e before that), I decided to do the opposite: take bits of a 5e class, and reformat it to match the visual cues of 5e. I did this mainly to explain the current spellcasting system, where you prepare (or simply know) spells, and power them through spell slots (without losing the prepared spell).