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D&D 5E (IC) Fitz's Folly

Kobold Stew

Last Guy in the Airlock
Supporter
Seeing her arrow hit the hag, and sink into her as if it were a pin in a pincushion makes Miss Imogen's heart sink. Why had they undertaken this fight? She was ill-equipped, low on arrows, and unable to help.

Or was she? Miss Imogen shivered, and knew how little moisture there was down here. She reached out and pulled what little liquid she should from the old hag, hoping it would have a slowing effect.

It was then that she saw the sand entering.

OOC: Hag is just within the 60' of Frostbite. DC12 Constitution save or 2d6=7 cold damage [resisted of coruse] and disadvantage with next weapon attack. (claws are weapons, right?).
She will then continue along the balcony, away from the incoming sandstorm.
 
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Qawasha
Race: Human
HP: 49/52
AC: 12
Pass Perc:17
Pass Inv: 12
Pass Ins: 14
HD: 7/7
Spell Slots:
1st [ ] [ ][ ] [ ]
2nd [] [ ] [ ]
3rd
[] [ ] [ ]
4th [X]
Wild shape: 2/2Initiative: +2Spell Save DC: 15
STR: 10+0
DEX: 14 + 2
CON: 14 + 2
INT: 14+2(+5)
WIS: 18 +4(+7)
CHA:11 +0
Medicine: 7
Nature: 5
Perception: 7
Survival:
7
Natural Recovery: 1/1
Cantrips
Druidcraft, Shillelagh,
control flames, Produce Flame, Guidance
Memorized spells
1st Healing Word Create Water, Goodberry, Entangle
2nd Pass Without Trace, *Barkskin, *Spider Climb, L.Restoration, Spike Growth
3rd , Flame arrows , *Call lightning, *Plant Growth, Dispel Magic
4th: Conjure Woodland being, *Divination, *Freedom of Movement


The Chwingas screamed and spread out, running away. One remained hiding behind a pillar as it maintained concentration on Weed's spell.

Weed, meanwhile, stabbed down with Rose-thorny horns.

One of the Chwingas appeared on the balcony as it unleashed pixie dust upon the sand-monster coming down the stairs.

Qawasha, realizing that their surprise attack didn't take out the hag. "Free the man in the cage if you can" Qawasha says to a couple of Chwingas and then unleashes another attack on the Hag.



I'm assuming that the Hag is no longer prone so Weed only gets a gore attack:
Triceraweed Attack and damage: 1D20+9 = [15]+9 = 24
4D8+6 = [8, 7, 7, 7]+6 = 35
(17 damage after damage resistance)

"Sleepy" Pixie will cast 'Confusion' on the Sand creature. Will save vs DC 12
Confusion roll: 1D10 = [3] = 3
If sand creature is not immune and fails the save, they do not move or take actions this turn.

Some of the other pixies will try to free Paladin. Maybe by looking for a key or trying to pick the lock.

For the record, I'm just keeping All the Chwingas actions to 1 or 2 things/round to not make it too crazy.

Assume one Chwinga is hiding(not invisible) near the door where we camped, (concentrating on Weed) and the rest are kind of spread around...maybe 2 or 3 are heading towards the cage or searching for a key. They're all always invisible unless concentrating on a spell

Qawasha attack.
Qawasha attack 1D20+7 = [3]+7 = 10; Miss

3/3 goodberries
Chawinga (pixie) stats (1 hour) (1hp each)

[]Sleepy: confusion, dancing lights, detect evil and good, detect thoughts, dispel magic, entangle, fly, phantasmal force, polymorph, sleep
[]Happy: confusion, dancing lights, detect evil and good, detect thoughts, dispel magic, entangle, fly, phantasmal force, polymorph, sleep
[]Grumpy: confusion, dancing lights, detect evil and good, detect thoughts, dispel magic, entangle, fly, phantasmal force, polymorph, sleep
[]Dopey: confusion, dancing lights, detect evil and good, detect thoughts, dispel magic, entangle, fly, phantasmal force, polymorph, sleep
[]Sneezy confusion, dancing lights, detect evil and good, detect thoughts, dispel magic, entangle, fly, phantasmal force, polymorph, sleep
[]Bashful: confusion, dancing lights, detect evil and good, detect thoughts, dispel magic, entangle, fly, phantasmal force, polymorph, sleep
[]Doc: confusion, dancing lights, detect evil and good, detect thoughts, dispel magic, entangle, fly, phantasmal force, polymorph, sleep
[]Matchichinew: confusion, dancing lights, detect evil and good, detect thoughts, dispel magic, entangle, fly, phantasmal force, polymorph, sleep
 

"You are no match for usss, hag. Your puny sssircle cannot stop my people!"
Ussal pushes a button on his armor and with short buzzing sound, force field around his armor springs back into existence.

Gauntlets spark again and he strikes at the hag with each hand. First one connects despite the hag dodging backward, but the other is too late to catch the retreating body. It isn't a great wound on the big body, but it adds a little bit to the hurt.


 


FitzTheRuke

Legend
Imogen tried in vain to pull the moisture from the hag, but her strange stringy old body resisted. As Ussal and Weed pummelled at her, the hag cackled, saying, "Ooh, ye like ta turn into beasties, do ye!? Two can play wiv'at game!"

Suddenly her body began to shift and twist as she turned into a large purple-and-black sauropod. Her back was still lumped with an ant's nest, and the scores of ants were each the size of a cat. Qawasha who had been about to strike her with his staff, stumbled back as her massive weight slammed into him.

The chwingas scattered. Some hid under a table to the north, while others moved to the cage to see if they could rescue the person inside. The three little dolls came over to see what was up, and the chwingas and the dolls inspected each-other.

The sandstorm began to form into a more womanly shape, and she called up the stairs behind her, "I have found your friends! My first task is complete. Please return me to the bottle."

Then, a frightened chwinga struck her with a magical bust of colours, and she stood, mouth agape and sand flying about in circles that danced with the chwinga's colours.

The three missing Tabaxi and a twisted goat-like creature descended the stairs.

OOC: Hag saved vs Imogen's cold; Keshma (the Sand) failed her save vs Chwingas & was confused; Qawasha missed; Myrral, Grroll, Brrapp & Chrysagoat arrived on the staircase. Ussal did 7 & Weed did 17 to Hag. Hag polymorphed into a sauropod.
1716762924871.png
 
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FitzTheRuke

Legend
GM: Encounter: Lair of the Sewn Sisters
1716756105408.png

(General Features)
Cover: Tables; Railings, etc
Difficult Terrain: Tables, etc.
Visibility: Dim (wall sconces)
Name * AC * HP * Hit Dice * PasPrc * Spells * (Notes)
(PCs)
Imogen AC17 HP 51/51 THP 0/5 HD 7/7 PP12 SSdc12 2/2 FS 3/3 AS 1/1 2W 1/1 Lk 3/3 Water
Myrral AC14 HP 58/58 HD 7/7 PP17* SSdc14 4/4 3/3 3/3 Ins 3/3
Qawasha AC12(16) HP 52/52 HD 7/7 PP17 SSdc15 4/4 2/3 1/3 1/1
Ussal AC20* HP 42/59 THP 7/7 (Rs. Psn) HD 7/7 PP14* SSdc15 4/4 2/2 DF 3/3
(NPCs)
Braapp AC14 HP 33/33 HD 6/6 PP13*
Crysagoat AC13 HP 32/32 HD 4/4 PP12 Ram: 2xMWA+5/2d4+3
Grrol AC14 HP 33/33 HD 6/6 PP13*
Keshma AC18 HP 187/187 HD15/15 SSdc14 9/9 6/6
Kupalue (Weed) AC14 HP 27/27 HD 6/6 PP13* regen3
-Triceratops AC13 HP 95/95 Time Remaining: ~1 hour
Name * AC * HP * PP * Attacks * Spells * (Notes)
Hag1 (Widow Groat)
AC17 HP 18/112 PP16** (Resist: BPS, Cold & Fire)
-Hag as a Sauropod AC15 HP 121/121
GM: Begin Round Three
 

Qawasha
Race: Human
HP: 49/52
AC: 12
Pass Perc:17
Pass Inv: 12
Pass Ins: 14
HD: 7/7
Spell Slots:
1st [ ] [ ][ ] [ ]
2nd [] [ ] [ ]
3rd
[] [ ] [ ]
4th [X]
Wild shape: 2/2Initiative: +2Spell Save DC: 15
STR: 10+0
DEX: 14 + 2
CON: 14 + 2
INT: 14+2(+5)
WIS: 18 +4(+7)
CHA:11 +0
Medicine: 7
Nature: 5
Perception: 7
Survival:
7
Natural Recovery: 1/1
Cantrips
Druidcraft, Shillelagh,
control flames, Produce Flame, Guidance
Memorized spells
1st Healing Word Create Water, Goodberry, Entangle
2nd Pass Without Trace, *Barkskin, *Spider Climb, L.Restoration, Spike Growth
3rd , Flame arrows , *Call lightning, *Plant Growth, Dispel Magic
4th: Conjure Woodland being, *Divination, *Freedom of Movement


It occured to Qawasha that if he were to lose concentration on his spell, the pixies would disappear, Weed would no longer be a dinosaur and they would be "outnumbered" despite the fact that they were finally reunited with the cat-tribespeople. He made a decision to get to safety and cautiously moved away from the sauropod, past dino-weed, towards the cage.

Sleepy, a nickname Qawasha had given one of the Chwingas who, previously, had been bored and distracted by all the talking and planning had come to life. Having just played a trick on the sand creature, now used her nature magic to quickly wear down the magics that surrounded the Hag but he Hag's contaminating presence was too much for the pixie's magic and the spell glided off her like oil on water. She started chittering to the others for help as she dashed away behind a pillar.

Meanwhile, the other Chwingas, some invisibile, were exploring the cage and mostly distracted from Sleepy's plight. Several popped into view and chattered to the small dolls, not really knowing what to make of them. One pointed at the key to the lock, gesturing to the dolls in a questioning manner. Another, taking its queue from the question, flew invisibly to a table to look for a key.



Qawasha disengages and moves to Y21

"Sleepy" casts Dispel Magic on the sauropod. but fails to make the save DC.
Dispel Magic: 1D20+2 = [10]+2 = 12

The min/maxer in me wants to hit her with 7 more dispels but I won't! Maybe next round if sleepy can get the others' attention.

Some Chwingas will Investigate for a key:
perception: 1D20+4 = [20]+4 = 24

The others are miming with the dolls.

3/3 goodberries
Chawinga (pixie) stats (1 hour) (1hp each)

[]Sleepy: confusion, dancing lights, detect evil and good, detect thoughts, dispel magic, entangle, fly, phantasmal force, polymorph, sleep
[]Happy: confusion, dancing lights, detect evil and good, detect thoughts, dispel magic, entangle, fly, phantasmal force, polymorph, sleep
[]Grumpy: confusion, dancing lights, detect evil and good, detect thoughts, dispel magic, entangle, fly, phantasmal force, polymorph, sleep
[]Dopey: confusion, dancing lights, detect evil and good, detect thoughts, dispel magic, entangle, fly, phantasmal force, polymorph, sleep
[]Sneezy confusion, dancing lights, detect evil and good, detect thoughts, dispel magic, entangle, fly, phantasmal force, polymorph, sleep
[]Bashful: confusion, dancing lights, detect evil and good, detect thoughts, dispel magic, entangle, fly, phantasmal force, polymorph, sleep
[]Doc: confusion, dancing lights, detect evil and good, detect thoughts, dispel magic, entangle, fly, phantasmal force, polymorph, sleep
[]Matchichinew: confusion, dancing lights, detect evil and good, detect thoughts, dispel magic, entangle, fly, phantasmal force, polymorph, sleep
 

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