trappedslider
Legend
love the eye roll about playing a murder hobo character.
Wondering how the folks who did "Fallout: Nuka Break" feel about getting a call-out.
Creator of the original Fallout has a spoiler review of the series. He liked it.
One thing I was curious about (never played the games).
Everyone seems to have an insane pain tolerance. People lose limbs without much bother, or walk on completely managled feet with just a grimace.
Is that just part of the goofy aesthetics of the show (game), or is there an inworld reason that is? I don't need to know the actual reason, just curious if there is one.
Fun fact: Vault 13: A GURPS Post-Nuclear Adventure was an early working title for Fallout, later changed to Fallout: A GURPS Post-Nuclear Adventure that utilized the Generic Universal Role Playing System (GURPS) by Steve Jackson Games. Legal disagreements between Interplay Entertainment and Steve Jackson Games eventually led to Interplay dropping the license and replacing it with its own system, developed in-house: SPECIAL.I was looking into post apocalyptic table top games and, as it turns out, there was a d20 version of fallout. However, their was some issue with licensing so they filed off the fallout names and released it as Exodus. It still had ghouls, humans, and super mutants but they were slightly renamed, same with various factions.
Oh that's interesting. Someone mentioned gurps, but I assumed it was to turn it into a ttrpg. I do quite like the special system though, and it kind of fits with the theme in the way it's presented.Fun fact: Vault 13: A GURPS Post-Nuclear Adventure was an early working title for Fallout, later changed to Fallout: A GURPS Post-Nuclear Adventure that utilized the Generic Universal Role Playing System (GURPS) by Steve Jackson Games. Legal disagreements between Interplay Entertainment and Steve Jackson Games eventually led to Interplay dropping the license and replacing it with its own system, developed in-house: SPECIAL.