The VOIDRUNNER'S CODEX is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser.
Game lenght How many times have guys played the game since this review? Is it one you go back to? I also wondered how long the game is to play. My group loves Arkham and Last Night on Earth and are always interested in new co-op/team games.
"2010 to 2013 as the Era of the Retro-clones" The Retro-Clone movement must have been in high gear in 2008, since I have PBP and Yahoogroup PBEM retro-clone games dating from that time - I was just looking back over them yesterday! Castles and Crusades was not a retro-clone, but came out in 2004 Castles & Crusades - Wikipedia, the free encyclopedia - and got people thinking along those lines...
The tieflings are shortchanged vs the aasimars again... the ARG misses the worthwhile bit of the tiefling standalone product (like possible different ability modifiers that make the fiendish sorcery worthwhile at last). Aasimar gain racial feats for true flight and metallic skin while tieflings can at best gain small vestigal wings as a racial trait... The Merfolk have 3 +2 traits, natural...
Wil Wheaton's web series Tabletop featured an interview with Steve Jackson in the latest episode. The episode itself also featured Felicia Day and and Sandeep Parikh and looked at Jackson's card game, Munchkin. The show mainly deals with board games, but the occasional RPG mentions pop up from time to time, like now. You can find out more about Tabletop over at Felicia Day's GeekandSundry.
D&D pronunciation. Does it matter? No. Can it be fun to discuss? Sure! While pedantry over pronunciation is the opposite of charisma, that's no reason not to look at the etymology of some of the words we use in our games.
Wow, you thought the storyline was good? Does it get radically, incredibly better after Act I? Because I've got to tell you, if it doesn't, I have no idea what you're thinking. I played Act I and was less than impressed. Then I watched the Act I end cinematic and quit the game. If D3 had been a book, I would have thrown it across the room at that moment. Please understand, I don't expect...
Solid review. I am still ambivalent about tieflings, but I might give the book a change to change my mind. They suffer, in part, from a lack of thematic balance in the game - there really is no "children of angels" player suitable race.
Thanks for the review, Neuroglyph! While I do think the lack of a classic point-buy system A LA Champions has thrown some people, the game does extensively cover how to create your own heroes, events, and scenes. In fact, together with the random datafile generator provided in the PDF or on the website, MHR has the same three options the original Marvel Super Heroes game did: premade hero...