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Tolamaker's Burning Sky
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<blockquote data-quote="Tolamaker" data-source="post: 9060011" data-attributes="member: 7031495"><p>Session 60: The Outer Defenses</p><p></p><p>The party takes on the soldiers of the Dark Pyre that have burst to life in front of them. The lead skeleton casts a Wall of Fire around them, burning them with dark energies. The party pushes through the wall and is able to take out the soldiers one by one. Eluriah, in her first attack, discovers that fire heals them of their injuries, immediately filling the Wildfire druid with dread. Corban attempts to teleport to safety, and has a feeling of foreboding as he reaches for the portal, and decides to wait until they can figure out what is going on.</p><p></p><p>After mopping up the skeletons, a gnome woman pokes her head out of one of the three wagons and calls them over. "Holy naughty word! You really took care of them!" She introduces herself as Jorrinova, and introduces several more poked out heads as members of Clan Millorn. "I figured we weren't the only ones here looking to get some of Coaltongue's treasure!" Pretending that they're also just treasure hunters, the party agrees to an amicable treasure-hunting agreement. They agree to not interfere, and to split the treasure room 60-40. Corban idly mentions the Torch to see if they're here for it too, and notes a guarded reaction from Jorrinova.</p><p></p><p>The tracker among the Millorn clan tells them that there's three main ways to get in as far as they can tell. The front entrance, which they haven't even attempted for fear of what may be waiting. The arrow slits above suggest bunkers that they could climb into. And finally, there are three tunnels leading towards the castle, with signs that they were part of Coaltongue's siege. The party agrees on the tunnels, and enters. The first tunnel barely starts, and there are signs of a struggle with several crushed skeletons on the ground. The second tunnel leads to the right, but eventually leads to a dead end where there is a monstrous skeleton there. As they inspect the skeleton, two earthen forms block the exit, and rush the party.</p><p></p><p>Gruz and Mishka form a vanguard, and take the brunt of their attacks. Piece by piece, the group is able to dismantle the elementals, and decide what to do next.</p><p></p><p>Post-stuff to come later, because I am too hungry to multitask.</p></blockquote><p></p>
[QUOTE="Tolamaker, post: 9060011, member: 7031495"] Session 60: The Outer Defenses The party takes on the soldiers of the Dark Pyre that have burst to life in front of them. The lead skeleton casts a Wall of Fire around them, burning them with dark energies. The party pushes through the wall and is able to take out the soldiers one by one. Eluriah, in her first attack, discovers that fire heals them of their injuries, immediately filling the Wildfire druid with dread. Corban attempts to teleport to safety, and has a feeling of foreboding as he reaches for the portal, and decides to wait until they can figure out what is going on. After mopping up the skeletons, a gnome woman pokes her head out of one of the three wagons and calls them over. "Holy naughty word! You really took care of them!" She introduces herself as Jorrinova, and introduces several more poked out heads as members of Clan Millorn. "I figured we weren't the only ones here looking to get some of Coaltongue's treasure!" Pretending that they're also just treasure hunters, the party agrees to an amicable treasure-hunting agreement. They agree to not interfere, and to split the treasure room 60-40. Corban idly mentions the Torch to see if they're here for it too, and notes a guarded reaction from Jorrinova. The tracker among the Millorn clan tells them that there's three main ways to get in as far as they can tell. The front entrance, which they haven't even attempted for fear of what may be waiting. The arrow slits above suggest bunkers that they could climb into. And finally, there are three tunnels leading towards the castle, with signs that they were part of Coaltongue's siege. The party agrees on the tunnels, and enters. The first tunnel barely starts, and there are signs of a struggle with several crushed skeletons on the ground. The second tunnel leads to the right, but eventually leads to a dead end where there is a monstrous skeleton there. As they inspect the skeleton, two earthen forms block the exit, and rush the party. Gruz and Mishka form a vanguard, and take the brunt of their attacks. Piece by piece, the group is able to dismantle the elementals, and decide what to do next. Post-stuff to come later, because I am too hungry to multitask. [/QUOTE]
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