Hello smart Pathfinder people, another question from an ex-5er: does PF2 have tiers of play? That is levels where character power jumps up noticeably?
The 5e idea behind tiers (which I think was never really executed in game) was that your character story progression looked like this:
Levels 1-4: local problems
Levels 5-10; regional problems
Levels 11-15: national problems
Levels 16+: global problems
These tiers were supposed to correlate to power jumps in the PCs, which they sort of did. Eg Level 5 being a big power jump as martials got multi-attack, and casters access to lvl 3 spells.
Does this happen in PF2? I personally liked it because I could create In game RP reasons for power jumps, like getting a new teacher and the like.
The 5e idea behind tiers (which I think was never really executed in game) was that your character story progression looked like this:
Levels 1-4: local problems
Levels 5-10; regional problems
Levels 11-15: national problems
Levels 16+: global problems
These tiers were supposed to correlate to power jumps in the PCs, which they sort of did. Eg Level 5 being a big power jump as martials got multi-attack, and casters access to lvl 3 spells.
Does this happen in PF2? I personally liked it because I could create In game RP reasons for power jumps, like getting a new teacher and the like.