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<blockquote data-quote="Maxperson" data-source="post: 9179842" data-attributes="member: 23751"><p>Neither is more accurate. At all. And neither strikes true. At all. And greater effectiveness isn't inherently striking more true.</p><p></p><p>The problem is that when the fluff(spell name) and mechanics don't match. If medusas were known for their charm gazes and one turned you to stone, that's a problem. If wizards were known for being masters of the arcane, but their spells and abilities were divine, that would be a problem. When a spell is known for making you more accurate, but it doesn't, that is a problem.</p><p></p><p>They should rename it radiant weapon or radiant strike or something. Then it would be a fine cantrip. It would be in the wrong school, but at least the fluff and mechanics would match.</p><p></p><p>I agree with you that delays and concentration should not be present. And there are so many ways to get advantage in this game that casting it as a bonus action to get advantage on your next attack would not be unbalanced. </p><p></p><p>I agree with this. Sort of. I personally find "do a bit more energy damage" to be a bit boring, but it's definitely something different for a caster and at the proper power level. </p><p></p><p>Accuracy doesn't change at all. And effectiveness via energy damage isn't striking true in any sense. Now if it expanding the critical range by 1 or 2, that would could be construed as helping to strike true. But as it stands, the fluff and mechanics simply don't line up.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 9179842, member: 23751"] Neither is more accurate. At all. And neither strikes true. At all. And greater effectiveness isn't inherently striking more true. The problem is that when the fluff(spell name) and mechanics don't match. If medusas were known for their charm gazes and one turned you to stone, that's a problem. If wizards were known for being masters of the arcane, but their spells and abilities were divine, that would be a problem. When a spell is known for making you more accurate, but it doesn't, that is a problem. They should rename it radiant weapon or radiant strike or something. Then it would be a fine cantrip. It would be in the wrong school, but at least the fluff and mechanics would match. I agree with you that delays and concentration should not be present. And there are so many ways to get advantage in this game that casting it as a bonus action to get advantage on your next attack would not be unbalanced. I agree with this. Sort of. I personally find "do a bit more energy damage" to be a bit boring, but it's definitely something different for a caster and at the proper power level. Accuracy doesn't change at all. And effectiveness via energy damage isn't striking true in any sense. Now if it expanding the critical range by 1 or 2, that would could be construed as helping to strike true. But as it stands, the fluff and mechanics simply don't line up. [/QUOTE]
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